msrp pokemon cards Pokemon Vending Machine: Slim Pack Tower 2.0
SKU: 30419955060
msrp pokemon cards

msrp pokemon cards Pokemon Vending Machine: Slim Pack Tower 2.0

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Description

msrp pokemon cards Pokemon Vending Machine: Slim Pack Tower 2.0Half the price of competing kiosks. Bigger touchscreen. Same Gem Mint delivery. Pokemon vending machines from other manufacturers cost $10,000$15,000+ saddled with expensive robotic elevator arms that "catch" each pack as it falls. VTM engineered the elevator out. The Slim Pack Tower 2. 0 uses a custom 22mm precision coil sized to the exact width of a Pokemon booster pack, paired with a clear acrylic top loader case that absorbs the drop. No elevator

Half the price of competing kiosks. Bigger touchscreen. Same Gem Mint delivery.

Pokemon vending machines from other manufacturers cost $10,000–$15,000+ — saddled with expensive robotic elevator arms that "catch" each pack as it falls. VTM engineered the elevator out.

The Slim Pack Tower 2.0 uses a custom 22mm precision coil sized to the exact width of a Pokemon booster pack, paired with a clear acrylic top-loader case that absorbs the drop. No elevator arm. No $5K mechanical workaround. No service downtime. Same Gem Mint pack delivery, fraction of the cost — and a bigger 43" touchscreen than the $10K legacy kiosks ship with.

And the placement story is the real unlock. Pokemon vending isn't age-gated, licensed, or zone-restricted. It's kid-friendly, has good optics for the host location, and is easy to place. Locations chase operators, not the other way around.

SchoolsMallsFECsGymsHotelsLibrariesHospitalsHobby ShopsTCG Events


22mm Coil Vending · Pokemon Ready

The flagship high-capacity Pokemon vending machine, shipped to operators across the USA and Canada. Engineered around 22mm precision coils plus top-loader cases. Same Gem Mint pack delivery as $10K to $15K elevator kiosks, half the cost.

456
Pokemon Packs
24
Aisles
43"
HD Touchscreen
22mm
Coil Spirals
Built For TCG Operators

Key features.

  • High-Capacity Layout 24 aisles by 19 slots. Up to 456 Pokemon booster packs with 22mm coils. Optional 50mm coils available for ETBs and tin sets.
  • Rugged Security 1.8mm thick steel casing with triple barrel locking mechanism.
  • 43" Interactive Display High-brightness LCD touchscreen with adjustable settings for maximum impact.
  • Smart Connectivity Built-in Android board with high-gain antenna, WiFi, and 4G cellular.
  • Cashless Payments Nayax VPOS Touch credit card reader with cellular SIM included.
  • Remote Management Full integration with the VTM Vending web and mobile app.
  • Warranty + Software 1-year warranty and 1-year VTM Vending software subscription. $29 per month after.
Which VTM Machine Fits You?

Compare the lineup.

Pokemon booster pack capacity shown with 22mm coils. The Slim Pack Tower 2.0 is built for high-traffic locations where maximum capacity matters most.

Mini TCG Slim Wall TCG Mega Wall 2.0 Slim Pack Tower 2.0
Pokemon packs 120 160 240 456
Aisles 8 10 15 24
Touchscreen 21.5" 32" 32" 43"
Weight 66 lbs 121 lbs 149 lbs 220 lbs
Footprint (W×H×D) 21.6"×33.3"×8.7" 23.6"×40.5"×10.2" 23.6"×40.2"×14.0" 33.5"×72.8"×23.2"
Mount Wall Wall Wall Free-standing
Best for Test markets, small footprint Hobby shops, single locations Mid-traffic, multi-product High-traffic, max capacity
Starting price $2,850 $3,450 $4,150 $5,000

Slim Pack Tower 2.0 Specs

Tap a section to expand details

Slim Pack Tower 2.0
Physical
Dimensions (W x H x D)
33.5"W × 72.8"H × 23.2"D
Weight (lbs)
220 lbs
Material
1.8mm steel casing, powder-coated finish
Locking Mechanism
Triple barrel, standard keys
Mount
Free-standing
Vending + Tech
Display
43" Touchscreen
Number of Aisles
24 Aisles
Capacity (22mm coils)
456 Pokemon booster packs
Capacity (50mm coils)
Lower, sized for ETBs and tins
Payment Model
Nayax VPOS Touch
Network
WiFi / 2G / 4G (Ethernet port and WiFi receiver)
OS
Android OS
Software Stack
VTM Vending
Power + Environment
Power Consumption
80W
Voltage Supply
110VAC 60Hz
Current Draw (110V)
0.5 to 0.6 A (amps)
Operating Temperature
41°F to 104°F

1-Year Comprehensive Warranty →

Got The Machine? Stock It.

Two things every Slim Pack Tower 2.0 operator needs.

Authentic sealed Pokemon booster packs, plus the top-loader cases that make the 22mm coil work. Restock from the same supplier you trust for the hardware.

🎴 Pokemon Booster Packs
Authentic sealed Pokemon booster packs sized for 22mm coils. Scarlet & Violet, Surging Sparks, Prismatic Evolutions, Mega Evolution, and current sets.
Shop Booster Packs →
🛡️ Top-Loader Cases (30-Pack)
Clear acrylic protective cases that make the 22mm coil work. $39 per 30-pack — standard restock supply for every operator route.
Shop Top-Loader Cases →
Common Questions

Frequently asked.

How many Pokemon booster packs does the Slim Pack Tower 2.0 hold?

The Slim Pack Tower 2.0 holds up to 456 Pokemon booster packs across 24 aisles using the standard 22mm coils. For Elite Trainer Boxes (ETBs) and tin sets, optional 50mm coils are available which adjusts capacity downward to fit the larger product. The same machine also accommodates Magic: The Gathering, Yu-Gi-Oh!, and other sealed TCG products.

Why is the Slim Pack Tower 2.0 cheaper than $10K–$15K Pokemon kiosks?

VTM engineered out the most expensive component of traditional Pokemon vending machines: the robotic elevator arm. Competing kiosks use a complex motorized lift to "catch" each booster pack as it falls — a $5,000+ mechanical workaround for an under-engineered coil. The Slim Pack Tower 2.0 uses a custom 22mm precision coil sized to the exact width of a Pokemon pack, paired with a clear acrylic top-loader case. Same Gem Mint pack delivery, larger 43" touchscreen, fraction of the cost. Read the full breakdown: Why Pokemon Vending Machines Are So Expensive.

Where can I place a Slim Pack Tower 2.0?

Almost anywhere. Pokemon vending isn't age-gated, licensed, or zone-restricted like vape vending. It's kid-friendly with great optics for the host location, so placement venues love hosting these machines. Best fits for the 220-lb floor-standing footprint: family entertainment centers, malls, hotels, hospitals, libraries, gyms, conference venues, hobby shops, comic stores, and TCG event spaces. Requires a 34"×24" floor area and a standard 110V outlet.

How do I install a Slim Pack Tower 2.0?

The machine ships fully assembled from our Cleveland, Ohio warehouse and weighs 220 lbs. LTL freight delivers to all 50 U.S. states and every Canadian province. Installation requires a standard 110V outlet and a flat surface approximately 34 inches wide by 24 inches deep. Most operators have it operational within 30 minutes: connect power, configure pricing through the VTM Vending mobile app, and load product. Cellular signal works out of the box with the included 4G data plan, or connect to local WiFi.

What else do I need besides the machine?

Three things: (1) a 30-pack of top-loader vending cases ($39, restock supply that makes the 22mm coil work), (2) Pokemon booster pack inventory sourced wholesale, and (3) a placement location. The machine arrives fully assembled — plug into a standard 110V outlet and you're vending.

What kind of support comes with the Slim Pack Tower 2.0?

Every Slim Pack Tower 2.0 includes a 1-year comprehensive warranty covering all hardware, electronics, and software. The US-based VTM support team is available via live chat, phone, and email from our Cleveland, Ohio office during business hours. The machine also includes a 1-year subscription to the VTM Vending platform for inventory management, pricing, and remote monitoring. After year one, the platform subscription is $29 per month.

What is covered under the 1-year warranty?

The warranty covers the touchscreen, payment system (Nayax VPOS Touch), coil mechanisms, lock hardware, electronics, and software. Defective parts are replaced at no cost and shipped from Cleveland. Wear-and-tear consumables like lights and fuses are covered for the first 90 days. The Slim Pack Tower 2.0 is also backed by a 30-day money-back guarantee. Return the machine in original condition for a full refund if it is not the right fit for your retail location.

How much profit can I make with a Slim Pack Tower 2.0?

Net profit averages $5 to $10 per pack sold depending on the booster set and your retail price. Most operators move 5 to 20 packs per day based on location traffic. At an average of 10 packs per day at $7 net profit per pack, the Slim Pack Tower 2.0 generates roughly $2,100 per month per location. With 24 aisles and capacity for 456 packs, the machine is engineered for high-volume environments where sell-through justifies the larger footprint. Use the VTM profit calculator to model your specific location.

Helpful Resources

Before you buy.

★ Real Operator Reviews

Excellent on Trustpilot

Trademark notice. Pokémon and all related names, characters, logos, and trademarks are property of Nintendo, Game Freak, Creatures Inc., and The Pokémon Company International. VapeTM (operating as VTM Vending) is not affiliated with, sponsored by, authorized by, or endorsed by any of these entities. Magic: The Gathering, Yu-Gi-Oh!, One Piece TCG, and Lorcana are trademarks of their respective owners. VapeTM manufactures and sells vending hardware and accessories only; we do not distribute, license, or resell trading cards. Operators are solely responsible for sourcing authentic, properly licensed inventory and complying with all applicable trademark and resale laws.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 30419955060

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Reading_with_Magic
Chelsea, US
★★★★★ 5
Need book 2 please :-)
Format: Kindle
From the very first chapter, Metal Slinger hooked me and refused to let go. Set in a brutal, metal-bound world where power is carved from steel and survival depends on strength, strategy, and sheer will, this story follows a young woman forced into a dangerous system where control over metal isn’t just magic — it’s dominance, protection, and rebellion. When she’s pulled into escalating conflict and shifting alliances, she quickly learns that power always comes with a cost. The magic system is sharp and immersive without being overwhelming. The way metal manipulation is woven into combat and politics makes every confrontation feel cinematic and high-stakes. It’s gritty, tense, and beautifully layered. The Brynn, our FMC absolutely shines. She’s fierce but not untouchable, resilient without feeling unrealistic. Watching her navigate betrayal, survival, and the slow awakening of her own strength felt earned every step of the way. There’s grit in her fight scenes and vulnerability in her quieter moments that make her deeply human. And the tension? Immaculate. The chemistry simmers under the surface before sparking into something electric. Every reluctant alliance, every charged interaction, every moment of “are they about to destroy each other or kiss?” had me flying through pages. The pacing is relentless — no filler, no wasted scenes. Twists land hard. Stakes keep climbing. And that ending? Absolutely feral. The kind that leaves you staring at the wall for a minute before immediately checking when book two releases. ✨ Gritty metal-based magic ⚔️ High-stakes survival 🔥 Slow-burn tension 🖤 Fierce, layered heroine 💥 A finale that HITS (but cliffhanger!) This is one of those fantasies that reminds you why you fell in love with the genre in the first place. If this is just Book One, I am more than ready to be emotionally wrecked again in the sequel.
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Reviewed in the United States on February 14, 2026
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Amy Farrell
Massapequa, US
★★★★★ 5
Read this book! Then join our support group for the ending😜
While I’ve read some amazing books this year, it’s been awhile since I have completely devoured a book in less than 24 hours. This book was one I truly could not put down. I couldn’t fall asleep because I didn’t want to stop reading what happened next. The way this book starts is one of my absolute favorite ways to fall into a story - with no preamble and immediate conspiring amongst characters. Brynn has quickly become one of my new favorite FMCs. She is just so REAL. No whining or blaming her situation on everyone and everything else. She accepts her role in the world, but also holds a fierce determination to know the truth of that world. She is brave, yet terrified. Strong, yet self-conscious. She is cunning and intelligent and she doesn’t shy away from what is hard or allow emotion to overcome logic. I feel like she’s such a relatable character in everything that happens to her. Then we have Kai…our commander and son of the leader. He’s got secrets. Big ones. And the amount of times my feelings for him flipped in this book is insane. I’m still honestly reeling… Acker, my man…he’s mysterious, yet he doesn’t pull his punches. He’s loyal to a fault. He feels things deeply and he is fervent in his beliefs and desires. I adore him and yet want to shake him for the way he goes about making decisions and only sharing half truths. And right now my heart is aching for him and also terrified of him. When I say I need book 2 like I need water, that’s an understatement. I don’t have space to discuss every side character, but just know that I love them deeply and they each have big personalities of their own. The miscommunication honestly feels more like a necessity and less of a trope. The MCs don’t truly know one another, so of course there’s hesitancy to share everything with a stranger who has been somewhat forced upon you due to the situation you’ve both found yourself in. But it also is refreshing to watch them both learn to trust and communicate more and more as they go. The world building was exciting and unique - unlike anything I’ve read before. The kingdoms and their systems and the unique magics all create this setting that is utterly perfect. I never felt confused, but could easily envision everything as it was explained in detail. The slow burn and spice was paced so perfectly and realistically that it never felt weird or forced or annoying. It unfolds the way most normal relationships would (minus the magic and fantasy aspects). I truly cheered for our MCs and loved the way they finally came together. This story takes all the tropes we know and love and twists them into something unique and entirely different than all the other stories we’ve grown used to. And when I tell you that you will NEVER see the plot twists coming, HOLY SMOKES BATMAN! And the last 2 chapters took me ALL THE WAY OUT. I’m not sure how I’m supposed to be okay after that. I almost want to go back to chapter 55 and pretend the rest didn’t happen…but of course I can’t do that and now I’ll just be dying a little inside every day until I get my hands on book two! If you enjoy fantasy or romantasy, this has to be your next read. All the rest can wait. Grab your copy YESTERDAY.
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Reviewed in the United States on June 24, 2025
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Jenniraereads
Port Orchard, US
★★★★★ 5
Outstanding book - A MUST READ
This is fantasy romance at its finest, and I couldn’t put it down from the moment I started. Packed with classic romantasy tropes that are done so well, especially my favorite: fated mates! The world-building is both easy to digest and detailed enough to feel immersive. It strikes the perfect balance—not too vague but never overwhelming. The world is divided between several groups of people, and the story revolves around the Alaha, who live on the water, and the Kenta, who reside on land. For centuries, these two factions have maintained a fragile peace, but things take a sharp turn when our FMC, Brynn, threatens that peace right at the beginning of the book. What follows is a thrilling dive into a world of magic, rebellion, and secrets. I will say no more, because you should go into this book relatively blind to get the full experience. Brynn, our FMC, is everything you could want in a lead. She’s smart, confident, and refuses to bow to threats. Then there’s the MMC, Acker. Scrumptious doesn’t even begin to cover it. The chemistry between him and Brynn is electric, and their dynamic had me grinning (and swooning) throughout. This book has all the best romantasy tropes: forced proximity, slowest of slow burns, elemental magic, fated mates (done right), political intrigue, and plot twists you will not see coming! Each trope is executed masterfully, blending seamlessly into the story without feeling overdone. If these are your jam, you’ll absolutely love this book. Even if they are not usually your cup of tea, this book may change your mind. While the pacing is fast and gripping overall, it does have a bit of a lull in the middle. That said, the ending more than made up for it—it left me gasping and desperate for the next book. I think I said aloud, “What the hell just happened?” when I finished the last page. This book grabbed me by the neck and didn’t let go. It’s full of banter, twisty turns, and a delicious tension. Probably one of my favorite fantasy reads this year. I am going to be thinking about this book non-stop until book 2 is released!
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Reviewed in the United States on November 30, 2024
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Nicole Gassman
Charlottesville, US
★★★★★ 4
Cool world building and great side characters
Format: Kindle
I adored the side characters and found them a lot more compelling than Jovie and Acker, if I’m being honest. I really wanted to like her but I found myself getting frustrated by her lack of, I don’t know, real rage for any of the crap people pull on her. Like ok I get this is romantasy but I have a hard time really believing you’re actually as upset at this guy as you claim to be when two minutes later you’re letting this dude shove his tongue down your throat. Additionally, an early running theme is that Jovie is frustrated that there are a bunch of people deciding things for her but the existence of the whole “matched/bond” thing makes much of her autonomy a moot point. Like at one point I think Acker even points out that them getting into bed together is a “foregone conclusion” and someone else mentions that the other matched pairs that don’t end up together ended up literally destroying each other. No pressure. I was a lot more interested in the characterization of Messer, Beau, and Hallis. I knew I was going to be exasperated consistently by this girl when she let Mr. Murder Hottie treat Messer like a war criminal after he almost got himself spatchcocked for them by a mighty-morphing radical with an attitude problem. If my homie went through the battle blender like that for me after I found out he had been secretly protecting me and keeping me company for weeks/months, I would be doing A LOT MORE than standing around trying to figure out if I actually thought he was my friend while Captain Boy Toy did some light torture on him. Also Acker, my dude, if you can still find it in your heart and your loins to get riled up while your sister is having a breakdown in the room over…I don’t know, seek help I guess. I liked the juxtaposition of Beau’s bravado and her militaristic delivery of information to her brother showing she can turn on a dime when needed. Adding the mental toll her gift takes on her throughout time and how she has self destructive coping mechanisms really gave her some cool depth, and I appreciated the vulnerability it lent her. Hallis was a weird character for me at first but I ended up looking forward to his dialogue a lot. Initially, I didn’t care for the way he seemed to immediately just be a real jerk to Jovie and it didn’t often read as playful to me when I think it sometimes meant to. Regardless, his genuine care for Beau and Acker and how he dropped the act immediately when they really needed him made him pretty endearing and I always appreciate a grump who cares. Honestly everything about this book was an A+ for me aside from the two main characters’ dynamic. When Jovie gets pissed at those bats and obliterates a forest? A+ When she tells Acker that she saw the signs that Messer was getting abused and acknowledged she felt shame and that she couldn’t fault him for being complicit in her mistreatment since she had done the same? A+ When she’s sitting there and coming to terms with the fact that everything she knows has been built on lies as she’s flipping through her sketchbook? A++ The writing and setting is great and the book is good, but someone needs to give Jovie a big stick and tell her it’s okay to be mad and smack people with it even if they’re hot.
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Reviewed in the United States on February 19, 2025
D
Verified Purchase
Dimps
Pawtucket, US
★★★★★ 5
Mind blowing page turner
Oh my stars!!! 🤯 he falls first and he falls hard, enemies to lovers, fated mates. Every characters are lovable. There's action, magic, one horse 🤭 and a plot twist that keep on twisting. Oh and a bad ass FMC! Loved it!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 23, 2026

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